Software profiency
Figma
Photoshop
Premiere
After effects
Illustrator
Zbrush
Marmoset
My Skills
User Interface Design
3D Modeling
Team coordination
User Experience Design
User testing
Pipeline Optimization
Graphic Design
UI implementation
Concept Design
User research
Illustration
UI Game Design
UI/UX Design
3D Modeling
As a UX/UI Designer Specialist, I combine technical expertise with a user-centered approach. Beyond creating visually striking interfaces, I focus on validating decisions through research and usability testing. I leverage my background in interactive systems to build engaging, intuitive products that solve complex user problems.
As a UI Designer, I became involved with 3D modeling in ZBrush by closely observing and collaborating with my 3D modeler colleagues. By watching them work, I gained valuable insights into the intricacies of form, texture, and spatial design. This hands-on learning experience allowed me to understand how 3D elements are created and how they contribute to the overall game environment. As a result, I can now design UI elements that harmonize with the game's visual style, ensuring a seamless and immersive user experience.







